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No More Heroes 2 to feature improvements in the open world, AI, physics engine

Posted on June 15, 2009 by (@NE_Brian) in News, Wii

The first No More Heroes game, while universally praised for the most part, suffered from a few noticeable criticisms. Fortunately, No More Heroes 2: Desperate Struggle Executive Producer Suda 51 is well aware of the issues that users faced. In the sequel, expect to see advances and fixes in the open world, AI enemy behavior (more variety), and physics engine.

Suda 51 also revealed a few additional details about the game which can be read (or seen) below:

– Deeper story but not too deep
– Still will be as awesomely dumb as the first one
– Santa Destroy has been taken over by Pizza Bite
– More boss fights
– Ranking battles not always just one-on-one fighting
– Looking into MotionPlus support
– Trying to make fighting system cooler
– Girl with blond hair in trailer is a fan of Travis, becomes an assassin to she can meet him
– Can do more in Travis’ room
– Travis still has is bike but will be souped-up
– Hoping to make the game as successful as possible

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