I'm just kind of spewing up random thoughts right now, so I'll just keep quiet for a few days and let my mind simmer.






This game has to have my favorite design of all the games. I just wish it looked exactly like the artwork. That would be amazing.Valay wrote:My thoughts:
+ Best graphics/art style
+ Best use of controls overall
+ Didn't mind returning to the first dungeon and found it kind of fun unlike most people!
+ Ghirahim was neat
+ Was surprised about how much I ended up liking Groose!
+ Liked new elements including the stamina meter and how you can run, climb quicker, etc.
+ Liked the upgrade system
+ Skyloft was full of life, people to see, and things to do.
+ / - What I found interesting is that a lack of a "true" overworld and how the areas weren't connected didn't bother me in the end. I also didn't mind the lack of a real day-night cycle even though I thought I would. Still, I think I'd like to see these two elements in Zelda Wii U.
+ / - Demise boss fight felt epic but was much easier than I expected. It was over in just a few minutes!
- Do we really need to use MotionPlus for everything? I hated the swimming controls and ultimately wasn't a fan of flying the bird with MotionPlus.
- Annoying parts in the game: Tadpole stuff, escort mission, things like that.
- Fi stunk (at least the theme music was enjoyable).

Noble Wrot wrote:I heard a few people complaining about the controls. Some said they were inaccurate, but I just did not see that. I liked the motion controls, and I would love to see Nintendo return to them. However, I do not think Nintendo should make them the standard for every console Zelda for now on.
Noble Wrot wrote:The Stamina Meter was a welcome addition. The game uses it so well and makes boring things like slowly climbing vines painless. Dashing makes perfect sense. I have always wanted a Pegasus Boot type ability in the Zelda games. I do not see anyone can travel faster by rolling.
[/quote]Noble Wrot wrote:I liked Fi. I liked her pseudo-sarcasm through the use of statistics.

Noble Wrot wrote:I said the same thing about Groose to some of my Zelda Wiki buddies. He is hilarious. I cannot wait to play the next title in The Legend of Groose series. We will travel around Grooseland through via Groosenator using a famous Groose maneuvers.
.Noble Wrot wrote:Upgrades were great, but I prefer earning my upgrades through minigames and sidequests. Zelda need sidequests like in Majora's Mask that have a purpose, like helping Romani and Cremia.
Valay wrote:Eh... After Midna, who I loved, Fi was a disappointment. She just seemed like a very dull character. I know that's sort of what the developers were going for, but I had no attachment to her whatsoever. Fi was just kind of there for me.


Shade wrote:Noble Wrot wrote:I said the same thing about Groose to some of my Zelda Wiki buddies. He is hilarious. I cannot wait to play the next title in The Legend of Groose series. We will travel around Grooseland through via Groosenator using a famous Groose maneuvers.
Ditto.
Noble Wrot wrote:Upgrades were great, but I prefer earning my upgrades through minigames and sidequests. Zelda need sidequests like in Majora's Mask that have a purpose, like helping Romani and Cremia.
Just the fuzzy feeling of knowing you helped someone in need is reward enough for me.Valay wrote:Eh... After Midna, who I loved, Fi was a disappointment. She just seemed like a very dull character. I know that's sort of what the developers were going for, but I had no attachment to her whatsoever. Fi was just kind of there for me.
Fi had absolutely ZERO character development until the ending cut-scene and even then it just seemed tacked on to add at least one touchy-feely moment between Link and Fi. I was expecting (or rather hoping) to see a drastic change in her character over the course of the game, even if it's the cliche robot-begins-to-develop-human-emotions thing. But nope, robot all the way through. You know the character fails when characters like Groose and Ghirahim are more likable. But seriously, how can anyone compete with someone with dance moves like his? Fi's figure skating doesn't even compare.





thomas wrote:There is a 95% chance Fi's dialogue is predictable, boring and never in the least bit interesting, always pointing out obvious things.
ehead wrote:Again, I wanna state that this boss is one of the best in the Zelda series.






ehead wrote:Oh and let me just state this here:
Midna >>> Navi >>>>> Fi



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