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Aonuma: Topping Ocarina of Time will be “quite complicated”

Posted on November 23, 2009 by (@NE_Brian) in General Nintendo, News

In the past, Nintendo’s Eiji Aonuma has always discussed The Legend of Zelda: Ocarina of Time and has noted that no game has managed to surpass it. Last year, he told Nintendo Power that he will not quit working on the series until he accomplishes that goal. In an interview with Spanish magazine El Mundo, Aonuma once again commented on the challenge of topping the classic N64 classic and said that it will be “quite complicated.”

“Surpassing it is very complicated. In addition, the things of the past pass on to our memories and there they grow bigger. Now if you play Ocarina of Time, you realize that it is not such a good game. There are times when it does not move quickly, the graphics are not as nice as they should be, there are parts that are somewhat confusing…Now, other Zelda games are technically superior. Everything is much faster, much better…But to overcome Ocarina of Time, what is needed is a change comparable to what occurred back then. And that’s something that is quite complicated.”

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