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Capcom knew about the Virtual Console Arcade before GDC but has no news to share, talks about Wii storage solution

Posted on March 27, 2009 by (@NE_Brian) in News, Wii

“Code execution from SDROM we were not pre-briefed on (or at least I wasn’t). Arcade we’ve known about for a good while…I’ve got no news to share on this [Virtual Console Arcade]. Sorry.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

“I’m not commenting on specific titles at this time BUT…They’ve fixed something for consumers which is fantastic… the question is, does this change allow for a change in the filesize limitations that the Wiiware program has had. That was notably absent from Iwata’s keynote but is a question I will be following up on with our reps at Nintendo. I’m hopeful.”
– Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

I know there are quite a number of people out there that would like to see Capcom supporting the Virtual Console Arcade. Are any of you interested in one game in particular?

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