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Nintendo Voice Chat podcast summary

December 14th, 2009 Posted in DS, News, Wii, Written by Valay

Lack of Wii achievements

- Craig’s editorial is “Wii Need Achievements”
- Craig says the first contribution to this generation was the Wiimote, then the achievement system
- Get everything recognized with achievements in one account
- If the Wii had an achievement system, Daemon admits he’d play it more
- Achievements add an extra incentive to play games
- Downside to the achievement system is that some of them are dumb, encouraged to do dumb things
- Achievements can sometimes entice people to play games they would usually not play
- Disney has something like an achievement system, Jack says if Disney can do it, Nintendo should be able to
- Many Wii games have individual achievements (example: Wii Sports Resort stamps, which is a good start)
- Some Wii fans are against the idea of achievements

Matt’s editorial

- Matt basically said that Nintendo doesn’t go above and beyond because it is accepted
- Craig says New Super Mario Bros. Wii didn’t set the world on fire in terms of how it uses the Wii
- Nintendo not very involved with epic games
- Craig went back and played Galaxy, believes it’s an epic game, pushes Wii, but still not quite like what other consoles are doing in terms of storytelling
- Craig really wants to play games like Uncharted 2 on the Wii
- Greg wonders who will go out and buy the next Wii console on day one (will Nintendo fans go out and buy it?)
- Seems like there will be a repeat with Nintendo similar to what happened with the N64 to Craig, where they are sitting comfortably and it’s their fight to lose
- A lot of the top rated games/best-selling/etc on Wii don’t revolutionize motion control
- Podcast members think New Super Mario Bros. Wii could be so much more
- Craig, Daemon believe Animal Crossing: City Folk is a perfect example of Nintendo being lazy

Nintendo’s early 2010 lineup

- From Nintendo, there is nothing
- About the first three months
- On the Wii, it’s just Endless Ocean and WarioWare D.I.Y. WiiWare application
- HeartGold/SoulSilver coming out on March 14, comes with PokeWalker

Dementium II

- Craig played it
- Better than the first one
- If you want to be scared, it won’t scare you
- It’s creepy

Top 25 Wii games

- Went through the entire list of Wii games, created a top 25
- Craig a big fan of Excitebots: Trick Racing, wishes more people bought it
- IGN’s top 5: World of Goo, Twilight Princess, Brawl, Metroid Prime Trilogy, Galaxy
- Brawl is actually one game that shows Nintendo being not lazy since they crammed a bunch of stuff in the game
- Mega Man 9, Little King’s Story, The Conduit, Wii Fit Plus, Trauma Center: New Blood, Endless Ocean, Maboshi’s Arcade didn’t make the list

Reader questions

- WarioWare: D.I.Y. allows you to make your own microgames, upload them, it’s a cartridge game
- WiiWare application for WarioWare D.I.Y. will also be released next year
- It’s difficult to judge popularity of VC games
- MadWorld, The Conduit on NewEgg cost $12
- Most anticipated games of 2010: Super Meat Boy, HeartGold/SoulSilver

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  1. 5 Responses to “Nintendo Voice Chat podcast summary”

  2. By Mateus on Dec 15, 2009

    You cant belive how fanboys reacted to this…

    I think IGN aint nothing revolutionary on this: they´re just saying what everybody´s thinking, except fanboys.

    We were promised a revolution, and got some waggle and old games instead.

    [Reply]

  3. By IronROB on Dec 15, 2009

    “- Brawl is actually one game that shows Nintendo being not lazy since they crammed a bunch of stuff in the game”.

    I don’t know about being not lazy but Brawl showed me that Nintendo crammed a bunch of unnecessary and unbalanced stuff in there.

    [Reply]

    By Valay

    @ Mateus – Yeah, I’ve been hearing a lot of people complaining about this podcast.

    [Reply]

  4. By Mark on Dec 15, 2009

    @ Mateus

    The Wii is a revolution if not then why Microsoft and Sony are bringing motion controls too?

    [Reply]

  5. By L.A.C. on Dec 16, 2009

    @Mark: You took the words out of my mouth.

    No matter if you like or hate Wii’s motion controls or the Nintendo of today, it is undeniable the revolution that the Wii have made.

    Gameplay revolution, has probably been the biggest.
    There was a point in history were it seemed that the only way to make games bigger than the previous was by adding improved graphics.
    Nintendo change that.
    Call it lazy if you want, but it is a revolution.

    About the topic, I don’t think achievements system is an absolute must-have.
    Nice to have, yes, but certainly not a must-have.

    [Reply]

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