The Legend of Zelda: Spirit Tracks “takes advantage of the DS hardware even further”
October 20th, 2009 Posted in DS, News, Wii, Written by ValayEven though we’ve known about The Legend of Zelda: Spirit Tracks for quite awhile, Nintendo hasn’t been keen on sharing information about gameplay. There’s about a month and a half before the game launches, but for the most part, we’re in the dark. Shigeru Miyamoto still isn’t ready to talk about the title extensively, but he did recently provide a nugget of information about how Spirit Tracks will be taking advantage of the DS hardware.
“…What I can say is that with The Legend of Zelda: Phantom Hourglass, which was was the first Zelda game released on DS, I think there were a number of people who played a Zelda game for the first time with that first DS game. And so what we’ve tried to do with Spirit Tracks is take that experience and enhance it in a way that takes even more advantage of the DS hardware and the features that it has to offer. And change it up a little bit with the ability to ride around with the train and have fun that way.”
…And Miyamoto teased the next Zelda Wii title.
“It’s really fun to move your body around.”
Related posts:
- The Legend of Zelda: Spirit Tracks will make use of the DSi cameras
- The Legend of Zelda: Spirit Tracks launching on December 11 in Europe
- Link and Zelda Join Forces in The Legend of Zelda: Spirit Tracks
- Aonuma believes Spirit Tracks is the most enjoyable Zelda game
- Miyamoto: MotionPlus in Zelda Wii will be used for various targeting systems, Spirit Tracks will be fun

2 Responses to “The Legend of Zelda: Spirit Tracks “takes advantage of the DS hardware even further””
By Thomas N on Oct 20, 2009
I have already pre-ordered Spirit Tracks and will see whether the claim that it “takes advantage of the DS hardware ever further” is true.
By umb on Oct 20, 2009
“It’s really fun to move your body around”. Ok. That’s more info then we’ve gotten in the past 3 months so I’ll take it, what ever it’s supposed to mean.