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High Voltage working with Nintendo to fix multiplayer glitches in The Conduit

July 7th, 2009 Posted in News, Wii, Written by Valay

While most would agree that The Conduit features one of the better online systems on the Wii, there have been reports of glitches popping up during multiplayer matches. In fact, Austin has told me that he’s encountered a number of “spawn under the map” glitches. Austin got in contact with the good folks over at High Voltage regarding his issues and it looks as though the company is working with Nintendo in an attempt to iron out multiplayer bugs.

“We have received a few emails from fans regarding multiplayer snags and I assure we’re working hard to fix those issues. It’s difficult to address “glitches” post-release, but we’re working closely with Nintendo to come up with potential solutions.”- Jaramiah Severns, Associate Producer

Related posts:

  1. Rumor: Small multiplayer details about The Conduit
  2. High Voltage Software reveals E3 2009 plans
  3. HVS to push for more of a PS3/360 online experience for Wii based on The Conduit multiplayer reaction
  4. High Voltage not ruling out DLC for The Grinder
  5. Would High Voltage be willing to work on RPGs or racing games?

  1. 7 Responses to “High Voltage working with Nintendo to fix multiplayer glitches in The Conduit”

  2. By yeahyeah on Jul 7, 2009

    Sweet, that’s awesome news. We need more developers like HV on the Wii please.

  3. By prem on Jul 8, 2009

    intresting

  4. By Captain N on Jul 10, 2009

    The quicker the better !!!

  1. 4 Trackback(s)

  2. Jul 7, 2009: Wii: The Conduit - High Voltage Working With Nintendo To Fix Multiplayer Glitches | NintendoRAW
  3. Jul 7, 2009: pure nintendo » Blog Archive » High Voltage working with Nintendo to fix multiplayer glitches in The Conduit » freshly-squeezed
  4. Sep 30, 2009: Nintendo Patches The Conduit’s Spawn Glitch? | GameAlmighty
  5. Sep 30, 2009: Nintendo Patches The Conduit’s Spawn Glitch? | PSP NEWS

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